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Lê Thị Thanh Trúc Posted 5 years ago
Essay & Composition Writing

Please review my writing task 2-04.

Some people regard video games as harmless fun or even as a useful educational tool. Others, however, believe that video games have adverse effects ont he people who play them. In your opinion, do the drawbacks of video games outweigh the benefits?

It is true that the introduction of new video games has gradually altered the habits of people especially children in the way they spend their leisure time. There are both benefits and drawbacks of this trend, but I believe that the drawbacks outweigh the benefits.

On the one hand, video games may offer people some advantages such as entertainment and education. Many games players tend to spend their time playing video games because these games are more interesting and attractive than real life. From an educational perspective, gamers can promote their imagination and creativity as well as problem solving skills or concentration, which have some benefits outside the gaming context. In addition, computer simulation games can enhance users motor skills and assist to prepare them for real-world tasks like driving a car or flying a plane.

On the other hand, I believe that these video games have harmful impacts on the people. One of the most common disadvantages is addiction. Some users, particularly children spend hours each day trying to progress through the levels of a game or to get higher score than their friends, This may result in, children would ignore some important concerns, for instance, neglecting some assignments from the deadlines and get bad scores at school. Furthermore, when people sit a long hours in front of computers, they may have adverse effects on health such as obesity or diseases relating to their eyes. This would lead to the sedentary lifestyle and lack of exercise.

In conclusion, I would argue that the potential dangers of video games are more significant that the possible benefits.

  

Top answer

It is true that the introduction of new (The introduction did not do anything. That is one point in time. ) V ideo games have has gradually altered the habits of people, especially children, in the way they spend their leisure time since they were first introduced .

  • It is true that the introduction of new (The introduction did not do anything.
  • That is one point in time.
  • ) V ideo games have has gradually altered the habits of people, especially children, in the way they spend their leisure time since they were first introduced .
  • There are both benefits and drawbacks of to playing these games this trend , but I believe that the drawbacks outweigh the benefits.
  • On the one hand, video games may offer people some advantages such as entertainment and education.
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It is true that the introduction of new (The introduction did not do anything. That is one point in time. ) Video games have has gradually altered the habits of people, especially children, in the way they spend their leisure time since t

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